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Evo\Wave

ROLE

Designer UI/UX

DESCRIPTION

As the last project of our university course, the whole class was tasked to create a full game in around 5 to 6 months as a team. Since I was the only UI/UX designer of the team, I was tasked with the programming of every interface and menu of the game.

YEAR

2021

GENRE

Collectathon, 3D Platformer, Retro/synthwave

PLATFORM

Steam

MADE WITH

Unreal Engine 4

HUD

Menu map and Indicators

If I could do it again

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