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Evo\Wave
ROLE
Designer UI/UX
DESCRIPTION
As the last project of our university course, the whole class was tasked to create a full game in around 5 to 6 months as a team. Since I was the only UI/UX designer of the team, I was tasked with the programming of every interface and menu of the game.
YEAR
2021
GENRE
Collectathon, 3D Platformer, Retro/synthwave
PLATFORM
Steam
MADE WITH
Unreal Engine 4
HUD
Menu map and Indicators
If I could do it again
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